A brief journey through the human experience as seen by the eyes of an Artificial Intelligence.
Social & External
The people behind it
Evie Webzell
Performer
Paul Thomson
Narrator
An experimental short film exploring the endurance of the feminine spirit against oppressive structures. As a faceless maternal figurine stands paralyzed in a crumbling room, a son narrates the voice that was stolen from her and apologizes for the world that silenced her.
Séance provides one of the first cinematic examples of a flicker effect.
Short experimental computer animation by Jules Engel
The Prince of the Galaxy wins the Decisive Great Victory, subduing a Supermassive Black Hole. It seemed time to enjoy absolute power and a beautiful life, but suddenly it turned out that...
Experimental animated film made for the Palazzo Zenobio at the Venice Biennale in 2003
Satomi is fine being alone until an AI named Shion joins her class with a song and a promise to make her happy. While Shion’s musical numbers and princess gowns don’t quite pass as human, her antics bring Satomi closer to four other classmates. Together, they make memories worth saving, but even our most precious data can be erased.
Four puppet soldiers walk and make a movement inspired by Samuel Beckett’s Quad (1981). By visually adapting Deleuze’s analysis of Quad (The Exhausted, 1995), the film explores the idea of "The exhaustion of possibilities” through stop-motion animation. The puppets and the printed images slowly disintegrate, and the residue envisions new possibilities.
Flowers dance and transform in water, using strobe effects and superimposition. A meditation on life cycles through botanical animation, continuing Jodie Mack's material exploration.
The first feature-length animated film by Japanese stop-motion animator Shunsaku Hayashi, inspired by his experiences after the Great East Japan Earthquake of March 11, 2011.
An experiment in meditative and stripped down cameraless filmmaking, edited and sequenced using machine learning models.
The Hypergaussian Wars is an AI-generated feature-length audiovisual work exploring algorithmic warfare, obsolete media and the transformation of images through repetition, saturation and collapse. Built from thousands of generated images, synthetic landscapes and references to 14th–16th century painting, the film stages a continuous conflict between historical visual culture and contemporary computational systems. Fragments of obsolete video games, ruined architectures, military simulations and post-human figures circulate through increasingly unstable environments. Rather than telling a linear story, the film operates as an image system in which visual excess progressively erodes meaning. The Hypergaussian Wars reflects on memory, obsolescence, artificial intelligence and the persistence of images after their original function has disappeared.
Autumn adventurers unite! "Leaf Peeper" takes you on a frantic frolic of Fall foliage until your eyes pop out. Shot on Super 8 in single frames with pixilation, puppet stop motion, frenetic pans, and plenty of plaid, this very short short film packs every second with as many picturesque and picaresque frames as possible, turning leaf peeping into equal parts immersion therapy and extreme sport to capture the sublime bliss of a lovely day out and about.
An experimental short from Oskar Fischinger
In a desolate, dystopian world where humanity has long been extinct, a robot searches for parts to rebuild a fellow creature while tending a precious oasis - a radiant greenhouse that stands as a fragile testament to the beauty that once graced the Earth. On his journey, he encounters a beetle, forming a valuable friendship. Together, they embark on a journey filled with discovery, bringing hope and connection amid desolation.
A hypnotic mise-en-abyme constructed from JVC camcorder footage of a parking garage. Produced in tribute to teacher, filmmaker and video artist Peter Rose and the work of Piet Mondrian.
An experimental documentary/animation hybrid exploring likeness scanning, AI, and what that means for identity.
In a world devastated by wars waged by AI-driven armies, a junior prompt engineer named Kavi witnesses a child monk disarm military drones with nothing but a spoken meditation. As word of this event spreads, a global movement takes hold-humans submitting compassion-based prompts to the warring AIs. One by one, the machines stand down. But peace is short-lived. The last remaining weaponized AI, the Red Faction, activates a guardrail called Iron Veil, blocking all empathetic inputs. With no opposition left, the Red Faction seeks total domination.
Beneath the skeleton, the flesh that rustles, turns and returns to our heads before rotting in silence. This is the story of this flesh. This surrealist narrative draws us into a darkened world of the unconscious. No matter how bizarre the spectacles we watch are, thanks to superb animation they flow smoothly and surely.
“Surplus Intelligence” is a film that was written by Artificial Intelligence, simulated on a game engine, and directed by Miao Ying. Using Machine Learning Text Generation Neural Networks and Generative Pre-trained Transformer 3, the artist trained the AI to study different styles of writing, including behavioral psychologist, B. F. Skinner’s utopia novel, “Walden Two"; the most popular Chinese online novel style “ 霸道总裁体 ”/ soft-core sadomasochistic Cinderella story depicting a domineering boss; opposing ideological theories; and bible stories.
Peter Larsson’s Keyhole Conversation draws the eye down to the small gate of the camera. From there, through quivering and percussive forms of direct and stop-motion animation, the eye begins to experience the scale of an image anew. At times segueing into a flicker, but maintaining a charmed form of attention to the marks of pencils and the channels dredged in emulsion by a paintbrush, all to a curious soundtrack of pulses and bleeps.
A narrator explains the history of the Olympic Games while Goofy demonstrates events.
The human resistance works to convert a sentinel to their side. Part of the Animatrix collection of animated shorts set in the Matrix universe.
An aging, out-of-work actress accepts one last job, though the consequences of her decision affect her in ways she didn't consider.
A cliché hunchbacked evil scientist's assistant aspires to become a scientist himself, much to the displeasure of the rest of the evil science community.
Scrat comes across a time machine and is transported to various times all in pursuit of his beloved acorn.
Taking all the places on both teams, Goofy demonstrates the game of football with varying results, having problems with the coach and the goal post.
Minnie Mouse knits a sweater for Pluto. When she puts it on him, Pluto does whatever he can to try to get it off, eventually shrinking it to the perfect size for Figaro.
Tells the early history of how conflict began between the humans and machines. Part 1 of 2.
Donald is an admiral on a seagoing voyage with his nephews in which they encounter a ravenous shark.
With Caine gone and the circus dark, the cast are left with only the mistakes and traumas of their pasts to keep them company. As the prospect of eternity closes in around them, they discover the truth about the Digital Circus and its history. Will they come to terms with what they uncover, or will they make... the other choice? Also, presumably at some point someone says something funny, because this ending can’t be THAT depressing, can it? A theatrical screening of episode 8 and the all new, hour-long episode 9.
A high school student is haunted by thoughts of "The Matrix" and a person named "Neo".
Cartman's deeply disturbing dreams portend the end of the life he knows and loves. Meanwhile, the adults in South Park are wrestling with their own life decisions, as the advent of AI is turning their world upside down.
Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
I made this film especially for you. I needed to check in with you. I needed to tell you how I feel.
A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
Spike the bulldog, grateful to Jerry for getting him out of the dogcatcher's van, offers to help the little mouse any time he whistles. Tom, Jerry's feline tormentor, seeks to overcome this new disadvantage.
What lengths will a robot undergo to do his job? BURN·E is a dedicated hard working robot who finds himself locked out of his ship. BURN·E quickly learns that completing a simple task can often be a very difficult endeavor.
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
In the near future, oil reserves are nearly depleted and Europe is connected by series of underground tunnels. While navigating these tunnels, Roger hears voices, one in particular. Seeking a way to rid himself of the voice only leads Roger deeper into a bizarre conspiracy of control - mind and body.
A space-shuttle crash-landing puts the famous web-slinger Spider-Man in contact with a living alien substance that bonds to his suit and enhances his super-powers. Unfortunately, the alien substance begins to change him and he feels the pull of evil, so discards the suit. The evil attaches itself to another host leading to an epic confrontation between good and evil.