A young girl is excited to move into a new home, but maybe there's something else already living there...
Social & External
The Girl
The Ghost
Phil and Lou inherit property left by an eccentric uncle with the provision they occupy the house for thirty days. But their cousin, Anita, wants the property for herself and, with several hired-henchmen, sends "ghost" after "ghoul" through the house after the boys arrive.
Mr Green tells his wife that spiritualism is the bunk. She offers to run a seance that evening. While she does so, a crooked scientist creeps in to steal a skeleton and a chicken thief does likewise to general confusion in this Universal horror-comedy short.
A woman and her son enlist a motley crew of so-called spiritual experts to help rid their home of supernatural squatters.
After becoming TV celebrities, a team of ghost hunters is assigned a new job investigating a house haunted by the evil spirit of a serial killer, but the gig soon turns into an actual haunting with a demon trying to possess their bodies.
On the eve of the wedding of an old flame, a young man must come to terms with every woman he has ever loved and lost. No sleep tonight.
Up and coming christian techno artist, Thomas Clusterfield comes back to his hometown to play a show with his musical hero, DJ Dirk Moses. However, the town and Thomas' best friend, Ronnie Sterling, are not exactly the way he remembered anymore.
After a family tragedy, three generations of the Deetz family return home to Winter River. Still haunted by Betelgeuse, Lydia's life is turned upside down when her teenage daughter, Astrid, accidentally opens the portal to the Afterlife.
An 80-year-old grandmother has been bedridden for over a month and the doctors have no answer to the mystery of her illness, but there lurks an answer.
Waiting for his big dream (a film role) to come true, Pablo works as a training actor in a patient-care programme at a medical faculty and a paid participant in group therapy sessions. To make ends meet, he sublets a room in his apartment in a suburb of Santiago de Chile. However, he seems to have lost control when his housemate departs, leaving him with rent arrears, a collection of plants, a dog, a woolly jumper, and... a house ghost. Pablo is 30, and when it comes to romance he is also chasing apparitions. He is secretly still in love with his ex-boyfriend, a popular YouTuber.
Two friends visit their recently laid-off pal after losing contact, only to find him acting odd and making some questionable choices.
Sue works as psychic to prey on believers in the afterlife. Her show has some flaws. Imagine her shock when she discovers that ghosts can indeed appear to the living! Time to consult a real medium!
A masked maniac targets cast members at a suburban Halloween haunt attraction, turning their staged injuries into gruesome real-life horrors. As the terror escalates, the lines between performance and reality blur.
Three obnoxious "paranormal investigators" disrupt the peace and quiet of a haunted library.
Don Arif who is an extraordinary shaman and comes from a lineage of famous shaman. As a social media 'influencer', he often thinks of new ways to gain popularity. With the help of Jaafar, his senior assistant, they managed to 'cure' a woman who was possessed while the Shaman Convention was going on. The ceremony then went viral and since then Don Arif has become famous. So began a new journey of his life with a high demand to use his services.
When a cold medicine causes Sach to be able to smell diamonds, he and the rest of the Bowery Boys are induced by a diamond dealer to accompany him to Darkest Africa in search of a legendary cache of them.
Casper tries to pass as a human child so they can trick or treat, but their ghost roommates keep haunting every person Casper tries to obtain candy from. Casper then runs into some poor, costume-less orphans who accept Casper as a ghost.
Three children try to fight against the destruction of a local historic landmark. They are helped by a group of friendly ghosts.
Ichiro Hanada is a mischievous boy who gains the ability to see and talk to ghosts after a near-death experience. (live-action adaptation of the manga )
After being possessed by the ghost of vengeful hitman Kudo, college student Fumika Matsuoka agrees to help him finish his quest for revenge from beyond the grave.
A man and his family move into a house haunted by the spirit of an ancient queen.
Casper is a kind young ghost who peacefully haunts a mansion in Maine. When specialist James Harvey arrives to communicate with Casper and his fellow spirits, he brings along his teenage daughter, Kat. Casper quickly falls in love with Kat, but their budding relationship is complicated not only by his transparent state, but also by his troublemaking apparition uncles and their mischievous antics.
Mystery Inc. withdraws from solving crimes after botching a case. When Vincent Van Ghoul contacts the gang about an unfinished investigation from Daphne, Shaggy and Scooby's past, the gang springs into action to finish the job that involves catching the 13th Ghost that escaped from the Chest of Demons and is still at large.
Lord Farquaad was eaten by the dragon, but his ghost has returned, and he's still evil. With the help of his henchman, Thelonious, he kidnaps Fiona. Shrek and the donkey set out to save her, with help from the dragon, before she goes over a waterfall on a raft.
After discovering she can see everyone's imaginary friends, a girl embarks on a magical adventure to reconnect forgotten imaginary friends with their kids.
Mystery Inc. has cracked the case to top all cases! They’ve tracked down Coco Diablo, the head of a notorious costume crime syndicate. With Coco and her kitty in prison, Mystery Inc. thinks that they can finally enjoy a break. Wrong! Suddenly, menacing doppelgänger ghosts of the Scooby crew and favorite classic foes show up in Coolsville to threaten Halloween. Now it’s up to the meddling kids to unmask the latest scoundrel and save Halloween!
A young boy is scared of the monster under his bed. He asks his 6th grade brother to swap rooms for the night as a bet that the monster really exists. Soon the brother becomes friends with the monster and discovers a whole new world of fun and games under his bed where pulling pranks on kids and other monsters is the main attraction.
Monsters under the bed are scary enough, but what happens when an entire house is out to get you? Three teens aim to find out when they go up against a decrepit neighboring home and unlock its frightening secrets.
Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored to have been a witch.
A crew of rugged firefighters meet their match when attempting to rescue three rambunctious kids.
In a world where walking, talking, digitally connected bots have become children's best friends, an 11-year-old finds that his robot buddy doesn't quite work the same as the others do.
Lurk what's waiting for the Monster High ghouls when they bring their killer fashion to the howlways of the spooktacular Haunted High! When the ghouls of Monster High follow Spectra Vondergeist one day, they discover a creeperiffic Ghost World with an all-spirit school. But their scary-cute student bodies are hardly welcome with the very strict Principal Revenant, and she punishes Spectra with frightful detention chains that prevent her from re-joining Monster High. Now, it's up to the imperfectly perfect friends to take on ghostly forms in order to save one of their own from disappearing forever!
When Draculaura is led to believe she's the rightful heir to the vampire throne, she and her best ghoulfriends are whisked away to Transylvania for a royal coronation to die for. But they soon discover the hunt for the queen is not over yet. The Ghouls must locate an ancient artifact known as the Vampire's Heart in order to discover the identity of the true Vampire Queen. It's a fangtastic adventure that will lead them from the Tower of Londoom, to a haunted river boat in New Goreleans and finally to the glamorous boo-vie lots of Hauntlywood. Could this be the moment when Draculara finally receives her vampire powers and discovers screams really can come true?
An American family moves in to the Canterville Chase, a London mansion that has been haunted by ghost Sir Simon De Canterville for 300 years.
Recently orphaned, a young boy is taken in by his godmother who is shocked to realize that she can see the boy's imaginary friend: a flamboyant, French magician named Bogus.
Henry Hart meets a superfan—eager to fight crime with Kid Danger—who comes into possession of a device that can open up alternate realities. Facing a wild ride, Henry will need his best friend Jasper and his new superfan sidekick to find his way out or be stuck in another dimension forever.
Peter is thrilled that his Grandpa is coming to live with his family. That is, until Grandpa moves into Peter's room, forcing him upstairs into the creepy attic. And though he loves his Grandpa, he wants his room back - so he has no choice but to declare war.
Mr. Wilson's ever-present annoyance comes in the form of one mischievous kid named Dennis. But he'll need Dennis's tricks to uncover a collection of gold coins that go missing when a shady drifter named Switchblade Sam comes to town.
Newlyweds Nick and Suzanne decide to move to the suburbs to provide a better life for their two kids. But their idea of a dream home is disturbed by a contractor with a bizarre approach to business.
Lovable Sulley and his wisecracking sidekick Mike Wazowski are the top scare team at Monsters, Inc., the scream-processing factory in Monstropolis. When a little girl named Boo wanders into their world, it's the monsters who are scared silly, and it's up to Sulley and Mike to keep her out of sight and get her back home.
Wandering her rambling old house in her boring new town, 11-year-old Coraline discovers a hidden door to a strangely idealized version of her life. In order to stay in the fantasy, she must make a frighteningly real sacrifice.