A cat trying to nap.
Social & External
The people behind it
MARKS/MARKS examines the relationship between the mark making of optical lens technologies (writing with light) and the mark making of painting within the context of digital technology and mass data. The film maps the movement of painter Dr Harrison Waed See in the studio painting to generate the tempo and trigger audio and visual effects. Similarly digital image sonification and digital data sonifcation of still and moving images of Dr See were used to generate further noise and visual effects. Alongside this, the soundtrack also includes amplifcations of the sound of his movements and paint brush.
About the miracles that happen on the eve of the new year.
Minnie gives Figaro a bath and ties a ribbon around his neck. Figaro feels like a sissy, and when he mixes it up with some alley cats, they mock him, and the leader attacks. But Figaro is so afraid that his shaking topples a series of trash cans onto the aggressor. The rest of the cats didn't see this happen, and think Figaro defeated their leader. Of course, now he's all dirty, and he needs another bath.
Four puppet soldiers walk and make a movement inspired by Samuel Beckett’s Quad (1981). By visually adapting Deleuze’s analysis of Quad (The Exhausted, 1995), the film explores the idea of "The exhaustion of possibilities” through stop-motion animation. The puppets and the printed images slowly disintegrate, and the residue envisions new possibilities.
An experimental documentary/animation hybrid exploring likeness scanning, AI, and what that means for identity.
Experimental animated film made for the Palazzo Zenobio at the Venice Biennale in 2003
In GARFIELD'S HALLOWEEN ADVENTURE, the feisty feline and his pup pal Odie go trick-or-treating, only to wind up in a house haunted by ghostly pirates. GARFIELD'S THANKSGIVING finds Jon with a love interest - a veterinarian who orders Garfield on a diet - and then comes for Thanksgiving dinner! Then, in A GARFIELD CHRISTMAS the surly fluffball and Odie join Jon and his family on their farm for some good old-fashioned holiday fun.
An experimental short film exploring the endurance of the feminine spirit against oppressive structures. As a faceless maternal figurine stands paralyzed in a crumbling room, a son narrates the voice that was stolen from her and apologizes for the world that silenced her.
Short experimental computer animation by Jules Engel
Pettson and Findus find themselves snowed in their house. The little cat is scared that Christmas is ruined, but Pettson promises that they will celebrate "the best Christmas ever".
Séance provides one of the first cinematic examples of a flicker effect.
Solutions to one problem can bring their own problems. In the middle of the night, a solitary sleeper awakes in bed. He's uncomfortable, his bed is too short for his body; in fact, his legs stick straight up at the end of the bed. To deal with this and ensuing challenges to his comfort, he takes extreme measures with his extremities.
While we watch the ‘cat fail’ of the day in cheerful safety, all that remains invisible in this neoliberal nightmare catches up with us. The cat’s body is consumed, exploited and controlled. The fear of pain is greater than the will for freedom. Objects are fetishized and subjects are made into things – quantifiable and ready for use. They are the natural commodity for a luxury they are not even aware of. We are here, because you were there – and waste is disposed of in the sea. In the end, the bodies reveal the causes and effects of power, lust and hate.
Beverly hills dowager leaves everything to Benny the Ball because her only rightful heir, her niece Amy, is missing. But that's only if Benny stays alive for 48 hours. If not, evil butler Snerdly and his mad Russian Wolfhound are next in line - and he's quick to pull every trick in the book to do poor Benny in and the troop sets off to rescue Benny and find the lost heir Amy.
A hypnotic mise-en-abyme constructed from JVC camcorder footage of a parking garage. Produced in tribute to teacher, filmmaker and video artist Peter Rose and the work of Piet Mondrian.
This ultra-short, experimental video art piece serves as a stark apparatus for decoding the aggressive rhythm and discontinuous production of contemporary life. The work is built upon a Stop Motion loop composed of just 12 frames, using this brief, intense format as an installation of shock that conveys the systemic pressure of a speed-obsessed society. The central figure, the rat, is placed to represent the archetypal subject of the urban underclass—the individual whose labor is rendered invisible and who is constantly forced into a struggle for survival. What we observe is not an advancement, but a fruitless scurry trapped in a vicious cycle. As the image repeats, it whispers that what we perceive as progress is, in fact, nothing more than an exhausting, self-referential recurrent routine. Rhythm/12 Frames compels the viewer to question both their own limits of perception and the grim reality of existence reduced to a survival mechanism within the system
Seraphim Cloud and his life size doppelgänger enter the netherworld of Calico Ghost Town deep within the Mojave Desert.
An abstract computer-generated film. The image is of squares revolving in space around and through each other. Colors and forms multiply and divide against a beautiful symphonic score by George Kleinsinger.
A eye that suffers from insomnia manages to sleep for the first time, and starts having strangely bizarre and frightening nightmares, the eye dreams of its biggest fears, this causes it to sleep forever.
A chain reaction as a new Olympic sport.
A pampered cat takes for granted the lucky hand he has been dealt after he is rescued and loved by Rose, a kind-hearted and passionate student. When he loses his ninth life, fate steps in to set him on a transformative journey.
Whether we’re young or forever young at heart, the Hundred Acre Wood calls to that place in each of us that still believes in magic. Join pals Pooh, Piglet, Kanga, Roo, Owl, Rabbit, Tigger and Christopher Robin as they enjoy their days together and sing their way through adventures.
GrandPat travels through alternate dimensions and timelines to get home.
Park ranger Donald sends his bears off to hibernate, but Humphrey would rather stay in his hammock, run out for a glass of water, etc., than sleep; when he does get to sleep, his snoring gets him thrown out. His search for a new bed leads him right into the ranger's house.
Donald has to get up early, but everything seems to be working to keep him awake. His loudly ticking alarm clock resists several attempts to quiet it. Donald ultimately swallows it; the glow-in-the-dark dial can be seen through his feathers. Then his folding bed folds up on him. Springs start popping out of it; Donald builds an elaborate framework to hold it down. Finally, enough of the clock reassembles itself to sound the alarm and night is over.
Mewsette is a starry-eyed cat who grows weary of life on a French farm and heads for the excitement of 1890s Paris. Her tomcat suitor, Jaune-Tom, and his furry cohort, Robespierre, chase after Mewsette, but she's already fallen under the spell of a feline modeling-school racket run by Madame Rubens-Chatte and her slimy assistant, Meowrice.
As the title implies, the three blind mice are musketeers. The cat sets a number of traps for them, which they all evade (apparently without realizing it) while he sleeps. The cat eventually wakes up and begins chasing them unsuccessfully, thanks to their teamwork.
The family dog warns Tom not to make any noise so he can take a nap. Jerry hears this and immediately devises plans to ensure that the dog's nap will be interrupted.
An aging codger named Geri plays a daylong game of chess in the park against himself. Somehow, he begins losing to his livelier opponent. But just when the game's nearly over, Geri manages to turn the tables.
The Wishbone family are far from happy. In an attempt to reconnect as a family, they plan a fun night out. However, the plan backfires when they are cursed and all turned into Monsters.
Puss in Boots is on a mission to recover the Princess' stolen ruby from the notorious French thief, Whisperer. Reluctantly accompanied by three little kittens, Three Diablos, Puss must tame them before they endanger the mission.
As Po looks for his lost action figures, the story of how the panda inadvertently helped create the Furious Five is told.
Op and Ed, two adorable donut-shaped animals - flummels - accidentally time-travel from 1835 to modern-day Shanghai. There they discover traffic, trans fats, and worst of all, that flummels are now extinct. It's up to this bumbling pair to save themselves and their species...and, just maybe, change the course of history.
Equestria's divided. But a bright-eyed hero believes Earth Ponies, Pegasi and Unicorns should be pals — and, hoof to heart, she’s determined to prove it.
Ordered to teach a martial arts class of rambunctious bunny kittens, Po tells stories of each of the Furious Five's pasts.
Mickey and gang must stop hundreds of old film reel versions of Mickey from wreaking havoc all over town.
To escape neglect and abuse from his parents, a young boy plants some strange seeds and they grow into a grandmother.
When Shaun decides to take the day off and have some fun, he gets a little more action than he bargained for. A mix up with the Farmer, a caravan and a very steep hill lead them all to the Big City and it's up to Shaun and the flock to return everyone safely to the green grass of home.
From Goldilocks to Hansel and Gretel, the Super Monsters reimagine classic fairy tales and favorite nursery rhymes with a musical, magical spin!
Joe Gardner is a middle school teacher with a love for jazz music. After a successful audition at the Half Note Club, he suddenly gets into an accident that separates his soul from his body and is transported to the You Seminar, a center in which souls develop and gain passions before being transported to a newborn child. Joe must enlist help from the other souls-in-training, like 22, a soul who has spent eons in the You Seminar, in order to get back to Earth.